Dismemberment

Plugin Developer

An Unreal Engine dismemberment system with limb separation, weapon dropping, and configurable body-part data.

Unreal EngineC++

Overview

An open-source Unreal Engine system for dynamic limb separation and weapon dropping, with configurable body-part data.

It reflects my work on combat systems and the interaction between gameplay and physical character reactions. Implementation details are available in the repository.

← Projects