Banish of Fear

Solo Developer

A solo first-person horror project covering gameplay, level design, lighting, and atmosphere. Development is currently on hold.

Banish of Fear
Unreal EngineHorrorSolo Development

Solo development

Banish of Fear is my story-driven first-person horror project. I own the development process, from the initial concept to gameplay implementation and the visual atmosphere.

My focus

  • Core gameplay mechanics and the overall player experience.
  • Level design, lighting, and atmosphere.
  • Bringing the technical and creative parts of a horror game together.

Status: Development on hold while I focus on Coldwater Hollow.

Gameplay preview

Screenshots

Banish of Fear — screenshot 1 Banish of Fear — screenshot 2 Banish of Fear — screenshot 3 Banish of Fear — screenshot 4 Banish of Fear — screenshot 5 Banish of Fear — screenshot 6

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